Rules of Combat (from David Crippen)
- If the enemy is in range, so are you.
- Incoming fire has the right-of-way.
- Don't look conspicuous; it draws fire.
- The easy way is always mined.
- Try to look unimportant; they may be low on ammo.
- Professionals are predictable; it's the amateurs that are dangerous.
- The enemy invariably attacks on one of two occasions, when you are ready for them, when you are not ready for them.
- Teamwork is essential; it gives the enemy someone else to shoot at.
- If you can't remember, the claymore is pointed at you.
- If your attack is going well, you have walked into a trap.
- Don't draw fire; it irritates the people around you.
- The only thing more accurate than incoming enemy fire is incoming friendly fire.
- When the pin is pulled, Mr. Grenade is no longer your friend.
- If it's stupid but works, it is not stupid.
- When in doubt, empty the magazine.
- Never share a foxhole with anyone braver than you.
- Anything you can do can get you shot; including doing nothing.
- Make it too tough for the enemy to get in and you can't get out.
- Mines are equal opportunity weapons.
- A Purple Heart just proves that you were smart enough to think of a plan, stupid enough to try it, and lucky enough to live through it.
- Don't ever be the first; don't be the last; and don't ever volunteer to do anything.
- Five-second fuses only last three seconds.